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The Inner Sea, which gives its name to the surrounding region, lies between two major continents, Avistan to the north and Garund to the south. From the frozen tundra of the Lands of the Linnorm Kings to the carnivorous jungles of the Mwangi Expanse, and from the dervish-filled deserts of Qadira to the elven bowers of Kyonin or even the devil-haunted metropolises of Cheliax, the lands and waters of the Inner Sea brim with danger and untold opportunity for those souls who dare to brave them. In the region known as the Inner Sea, the triumphs of the present are overshadowed only by the ruined wonders of the past, and a daring mortal may challenge the gods or join their number. Hough countless worlds dot the heavens, spinning around distant suns, the heart of the Pathfinder campaign setting is a vibrant planet called Golarion, a place where civilizations rise, empires flourish, miracles grace the skies, and unspeakable evils rise from the shadows to cast a cloak of darkness across the shining cities of the ancients. Paizo Publishing, LLC, the Paizo golem logo, Pathfinder, and GameMastery are registered trademarks of Paizo Publishing, LLC Pathfinder Roleplaying Game, Pathfinder Society, Pathfinder Campaign Setting, Pathfinder Module, and Pathfinder Player Companion are trademarks of Paizo Publishing, LLC.
#Pathfinder dwarves of golarion pdf license#
Pathfinder Player Companion: Inner Sea Primer is published by Paizo Publishing, LLC under the Open Game License version 1.0a Copyright 2000 Wizards of the Coast, Inc. No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission. Open Content: Except for material designated as Product Identity (see above), the game mechanics of this Paizo Publishing game product are Open Game Content, as defined in the Open Gaming License version 1.0a Section 1(d).
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(Elements that have previously been designated as Open Game Content or are in the public domain are not included in this declaration.)
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Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, etc.), dialogue, plots, storylines, locations, characters, artwork, and trade dress. These rules can be found online as part of the Pathfinder Roleplaying Game Reference Document at /pathfinderRPG/prd. This product makes use of the Pathfinder Roleplaying Game Core Rulebook, the Pathfinder Roleplaying Game Advanced Player's Guide, and the Pathfinder Roleplaying Game Bestiary. Frost Special Thanks The Paizo Customer Service, Warehouse, and Website Teams Lisa Stevens Vice President of Operations.Jason Bulmahn and Mark Moreland Editorial Intern.Judy Bauer, Christopher Carey, Sean K Reynolds, and James L.Jeff Carlisle and Carolina Eade Creative Director.Table of Contents The Inner Sea 2 Combat: Sword Styles of the Inner Sea 24 Faith: Gods of the Inner Sea 26 Magic: Arcane Schools of the Inner Sea 28 Social: Races of the Inner Sea 30 Author Although it is suitable for use in any fantasy world, it is optimized for the Pathfinder campaign setting. Inner Sea Primer This Pathfinder Player Companion book works best with the Pathfinder Roleplaying Game Core Rulebook, the Pathfinder Roleplaying Game Advanced Player's Guide, and the Pathfinder Roleplaying Game Bestiary.